Déformation de la peau:
http://www.cs.wisc.edu/graphics/Gallery/SkinFromExamples/
http://graphics.cs.cmu.edu/projects/muscle/
http://people.csail.mit.edu/sand/skin-cap/index.html
(!!) Acquisition et rendu de la peau humaine
http://www.cs.columbia.edu/cg/pdfs/150_donner08hskin.pdf
Analyse de la peau et de la texture par extraction de l'hémoglobine
http://www.mi.tj.chiba-u.jp/~tsumura/Tsumura/projects/Siggraph2003/siggraph2003.htm
Développement des modèles de propagations de la lumière
http://www-video.eecs.berkeley.edu/Proceedings/ICIP2008/pdfs/0002976.pdf
Analyse du visage humain basé sur la capture de modèle de réflectivité et de dispersion de la lumière (scattering)
http://www.merl.com/publications/TR2006-071/
dimanche 17 mai 2009
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L'artiste STELARC avec The PARTIAL HEAD
http://www.stelarc.va.com.au/partialhead/index.html
The PARTIAL HEAD was a project that was inspired and generated from the image of the flattened digital skin that was made for the PROSTHETIC HEAD (a computer generated head that speaks to the person who interrogates it). For the PARTIAL HEAD, the artist's face was scanned, as was a hominid skull. The human face was then digitally transplanted over the hominid skull, constructing a THIRD FACE, one that becomes post-hominid and pre-human in form. The data was used to print a scaffold of ABSi thermal plastic, using a 3D printer. The scaffold was seeded with living cells. The PARTIAL HEAD is a partial portrait of the artist, which was partially living. Its life-support system was a custom engineered bioreactor/incubator and circulatory system which immersed the head in nutrient kept at 37 C. The PARTIAL HEAD became contaminated after one week. It was preserved in formaldehyde for the remaining time of the exhibition.
http://www.tranbavang.com/photography/
Giorgia Volpe
www.gi.poro.org
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